About me

Hey! I'm Tom, a games systems programmer and full-stack web developer based in Dundee, UK.


I'm currently in my final year of study at Abertay University. I will graduate Summer 2027.
I'm actively seeking graduate roles—feel free to get in touch!


I frequently work on developer tooling, infrastructure, profiling and optimisation, rendering and graphics, and engines/systems as a whole. I have experience with modern console platforms including the PlayStation 5, and graphics APIs including DirectX 11 and Vulkan.


I recently participated in DARE Academy 2026 with team Finch Outside the Box (Loose Juice), winning the competition as well as the Audience Choice award!


I also take part in game jams! I've worked both solo and with teams on: the PS2-inspired racer Underglow; the factory-builder Goober Cloner; the incremental clicker Infectious; the action spell-caster Sincantation; the aquatic tower-defence Pondemonium, and the multiplayer racer Bathtime Blitz!


View my portfolio ↗ /

that's all for now!

This website's source is available on GitHub

🐈